I just saw I Am Number Four the other day with some friends, and I have to admit, it was awesome. A boy is faced with a semi-typical mission, save his planet, but it takes a totally different direction after that. The movie has everything: action, mystery, weapons, friendships, romance, and more. It’s tough to talk about anything from this movie without giving away some details, so all I can really say is that it’s a MUST see. Anybody looking for a date movie, this would be a pretty good choice. The only possible negative that I can say about the movie is that the story is so intricate, that by the time the movie was over, I had so many questions to ask, but no answers. Thankfully it appears that it is left open for a sequel (I believe the books are supposed to be a 6 book series), so maybe some of these questions will be answered in the future. It’s one of the few movies we all sat through and didn’t say a word during because we were so into it. The first words came out when the credits began rolling, and they were, “That was awesome.” Go ahead and give this film a shot, I think you will be pleased with what you watch.
Today I take a look at Chillingo’s latest game, Storm in a Teacup for the iPhone, which goes for 99 cents on the App Store.
Storm in a Teacup is a physics-based platformer (what a surprise from the creators of Angry Birds) with polished graphics and sound design. In terms of art direction, the game tries its hardest to feel stylistically whole, but the style feels a bit off, like the game was thrown together in Photoshop. Plus, there’s annoying stickers everywhere, presumably desperate attempts at subliminally teasing the player into collecting more trinkets. In addition, if you take a look at the player’s character you’ll see it isn’t very consistent with the rest of the game. Here’s the low-down:
What to Like:
- Physics puzzles
- Smooth gameplay
- Perfect for perfectionists
- 99 CENTS MAN!!
What to Dislike:
- Simple physics puzzles
- Relies on pixel-perfect jumps a little too much
- Conflicting art style
- No story
While it was fun while it lasted, physics platformers are getting a little stale as of late. Chillingo seems to be experimenting here, just releasing small games with undeveloped (almost alpha-level) art styles in a search for the next Angry Birds.
The Rotting Cartridge gives Storm in a Teacup a THREE…. out of five.