Today I take a look at Chillingo’s latest game, Storm in a Teacup for the iPhone, which goes for 99 cents on the App Store.

Storm in a Teacup is a physics-based platformer (what a surprise from the creators of Angry Birds) with polished graphics and sound design. In terms of art direction, the game tries its hardest to feel stylistically whole, but the style feels a bit off, like the game was thrown together in Photoshop. Plus, there’s annoying stickers everywhere, presumably desperate attempts at subliminally teasing the player into collecting more trinkets. In addition, if you take a look at the player’s character you’ll see it isn’t very consistent with the rest of the game. Here’s the low-down:

What to Like:

  • Physics puzzles
  • Smooth gameplay
  • Cuteness
  • Simplicity
  • Perfect for perfectionists
  • 99 CENTS MAN!!

What to Dislike:

  • Simple physics puzzles
  • Relies on pixel-perfect jumps a little too much
  • Cuteness
  • Conflicting art style
  • No story

While it was fun while it lasted, physics platformers are getting a little stale as of late. Chillingo seems to be experimenting here, just releasing small games with undeveloped (almost alpha-level) art styles in a search for the next Angry Birds.

The Rotting Cartridge gives Storm in a Teacup a THREE…. out of five.

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