We’d like to take this time to respond to the heated debate that followed from our “What’s Wrong with the IGF” post.

First, to anyone that took our blog post personally, please understand that this was not a personal attack.

We wanted to bring to light a fact that some judges don’t play games that they are assigned, and that that may be a problem in the future.

In light of the $95 entrance fee, we believe every developer deserves a fair shot at a nomination.

Judges not playing a game they are assigned to judge, for any number of minutes, is simply not acceptable.

Regardless, we had not intended this as a personal attack against Brandon Boyer or Simon Carless.

We understand that they do their best to make the IGF what it is.

As hard as they work, the system itself is flawed because it makes it easy to overlook games when the IGF was created to do the opposite: notice overlooked games.

However, we do not agree that calling would have solved anything. If we had decided to call, it would have been a word of honor against posting.

Furthermore, we mentioned the email because we are arguing for openness, not private correspondence.

Everyone should know about these issues and not be kept in the dark, so that we can have an honest debate over what could be done.

It is enlightening that some developers have already come out of the woodwork to voice similar complaints.

To that end, we’d like to wish everyone the best. Oh, and we’ll change the blog theme.

– the rotting cartridge

Read the rest of this entry »